As this is a simple project, there are only about 100 edges and flaps. BEWARE!Įdge IDs allow you to work out which flap connects to which edge. The primary consideration you need to make at this point is the amount of ink that this process will use. If you do not include the textures, you get a white page with black lines on it, without any colours or details. As I am colour-blind, I find it difficult to match colours, I have decided to print the textures as seen in the 3D model. Textures are also important, depending on the amount of painting you want to do after completion. I have decided to go with a 110 GSM card, which is the thickest I could buy at Staples. Meanwhile, the paper must not be too thick as to clog up your printer. Normal paper is too thin for a mask, as it is too soft and absorbent, meaning that it will warp when you try to glue it or harden it. The card gauges you decide to use make the difference between the a wearable mask, and a pile of mush. The following must be decided upon prior to printing: Depending on how much work and effort you are going to put into the mask at a later stage, it is important to make the right decisions at this stage. Once I had achieved this, it was time to print. I had to adjust the model and rescale upwards by a factor of 32% to create a mask in my size.
The model I chose however was designed for somebody with a much smaller face than myself, and was only going to print on 6 pages of card. I found one online years ago, and loaded into the software.
Pepakura mask software#
I have a simple piece of Pepakura software installed on my computer, and you can search online for a number of models people have created for a variety of projects.
There may be several other steps to this process around the hardening, sanding and painting phases, but as I have not made it this far yet, I have no idea as to whether or not they will be needed. I intend to use this blog to document the steps I am using to create my mask. Whilst it is possible to purchase the masks online, I have decided to make my own mask using Pepakura (Japanese Paper Craft), and then hardening it using resin. And by extension, the most recognisable part of the Psycho is the mask. Needless to say, the most iconic and recognisable figure of the Borderlands video game series, is the Psycho.